Thanks, Kevin, and good afternoon to everyone on the call. Before we get into the details, I'd like to point out three important takeaways. First, Q2 revenue came in at the midpoint of the range, and earnings came in at the high end of the range we communicated last quarter. Second, we are adjusting the full-year revenue range to reflect the current environment, and I'll give you some color on that. And third, Dolby is a durable business. We have strong financial fundamentals, and we've successfully navigated difficult times before. With that as a backdrop, let's get into the details. Q2 revenue was $370 million, in line with the midpoint of guidance and up 1% year-over-year and licensing revenue of $346 million was up 2% year-over-year. Products and services revenue was $24 million, slightly below the midpoint of guidance and down 10% year-over-year. Detailed licensing performance by end-market is on our IR website. And as a reminder, timing of recoveries, minimum volume commitments, and true-ups can drive volatility between quarters. In Q2, these timing factors contributed to an 11% decline in broadcast and a 17% increase in PC revenue on a year-over-year basis. For the full year, we still expect strong growth in mobile and other markets, broadcast and PC to be flattish, and CE to be down mid-single digits. Moving on to the bottom line. In Q2, we earned $1.34 per diluted share on a non-GAAP basis, up 5% year-over-year and at the high end of our guidance, largely due to some OpEx spend that was pushed out to the second half. We generated $175 million in operating cash flow and finished the quarter with $701 million in cash and investments. We repurchased $35 million worth of common stock and have about $352 million remaining on our repurchase plan authorization. We declared a $0.33 dividend, up 10% from our dividend a year ago. Now, I'd like to turn my comments to how we're thinking about Q3 and the full year. To reiterate some of the important context Kevin shared with you in his opening comments, the lack of visibility brought about by the current economic situation has limited our ability to forecast the business with the degree of precision we are used to. There are a wider range of scenarios in front of us than there usually are at this point in the year. So we have adjusted our revenue outlook to reflect this. Let me walk you through this in a little more detail. The outlook for consumer spending on devices is a key factor in our forecast. It is difficult to make general statements about the impact of any broad-based weakness in the economy on our overall business or how the uncertainty will affect consumer spending on devices for the remainder of the year. Even if we make high-level assumptions about potential impacts of the macro-environment and device shipments, the details matter. For example, which types of devices are most impacted? Which Dolby technologies are on these devices? And are high-end or low-end devices being disproportionately affected? These are just some of the many factors that could impact our revenue. With that in mind and to help you think about potential scenarios for the second-half of the year, we estimate that if there were a 5% change in overall device shipments for the remainder of the year, it could have an approximate impact on our revenue of roughly 2% to 4% or $15 million to $25 million for the remainder of this year. As a reminder, most of our licensing revenue is based on unit shipments. In general, we estimate revenues from unit shipments each quarter and trued up the following quarter based on actual reported shipments from our partners. Our royalty reporting is generally about one quarter in arrears because device shipment data is not real-time. I would also like to share a few more endpoint-specific factors to keep in mind as the macroeconomic situation evolves. Mobile tends to have a higher concentration of minimum volume commitments, so it is less sensitive to near-term changes in device shipments relative to, say, broadcast, PC, or CEN markets. We are still in early days in the opportunity for auto, and currently, the majority of our auto revenue is from non-U.S. OEMs shipping to non-U.S. markets. The last point I'd like to make is that as you think about the impact of U.S. trade deals, we estimate that approximately 25% of our licensing revenues from consumer device shipments are from those sold into the U.S. These are some of the things to keep in mind as the environment continues to evolve. Now moving on to our outlook for Q3 and the full year. Our outlook for Q3 is for revenue to be between $290 million and $320 million. Within that, licensing revenue ranges from $265 million to $295 million. Gross margins are expected to be approximately 88% on a non-GAAP basis. Our outlook for non-GAAP operating expenses is between $190 million and $200 million. And with our effective tax rate for Q2 at about 20.5% on a non-GAAP basis, non-GAAP EPS is expected to come in between $0.62 and $0.77 per diluted share. For the full year, we have widened and lowered the range of revenue to be between $1.31 billion and $1.38 billion. Our outlook for licensing revenue is to be between $1.21 billion and $1.28 billion. We see non-GAAP operating expenses between $760 million and $775 million and non-GAAP earnings per share to be between $3.88 and $4.03. In closing, I'd like to remind you that Dolby has successfully navigated many technological and economic cycles. We have a resilient business model with a diversified global revenue base, deep partner relationships, high gross margins, and a healthy balance sheet. We are well-positioned to manage the business, and we will continue to focus on things that put us on a path of long-term growth. With that, I'd like to turn it back to the operator to open the line for your questions. Operator?