Thank you, Jason. I'm excited to present Riot's financial results for the fourth quarter and fiscal year ending 2024. For ease of reference, we have highlighted key metrics on Slide 6, which presents a snapshot of key financial and operating metrics for the full year 2024. However, let's just jump into the details on the following slides. During 2024, Riot increased its self-mining hash rate from 12.4 exahash to 31.5 exahash, representing a 154% increase over the course of the year and outpacing the increase in the global hash rate, which rose by 67% in 2024. Furthermore, in 2024, Riot produced 4,828 Bitcoin, 27% lower than the Bitcoin produced in 2023, primarily as a result of the 2024 having event in April. However, in spite of this April's halving, Riot ended the year producing approximately 16.6 Bitcoin per day as compared to 16.8 Bitcoin per day at the start of the year. In January of this past year, Riot stopped selling Bitcoin produced in order to increase our Bitcoin holdings ahead of the halving. In conjunction with December's convertible notes offering, proceeds from which were used to acquire Bitcoin in the spot market, we have increased Bitcoin holdings per million fully-diluted shares from 31.8 to 44.3, representing an increasing Bitcoin yield of 39% for the year. Going forward, we will continue to focus on increasing Bitcoin yield in order to ensure that our shareholders are able to participate in the long-term value-creation opportunity that we believe Bitcoin represents. Riot ended 2024 holding 17,722 Bitcoin, an increase of 141% relative to the 7,362 Bitcoin that we held at the end of 2023. And Riot continues to retain 100% of all self-mined Bitcoin. For the full year 2024, Riot reported total revenue of $376.7 million as compared to $280.7 million for 2023, a 34% increase year-over-year. This increase was primarily driven by higher Bitcoin prices. Gross profit for the full year 2024 was $147.6 million as compared to gross profit of $97.6 million for the full year 2023. Non-GAAP adjusted EBITDA for the full year 2024 was $463.2 million as compared to non-GAAP adjusted EBITDA of $214 million for the full year 2023. Riot adopted FASB's final standard on crypto assets issued in December 2023 under which Riot now recognizes its Bitcoin held at fair value and with it, changes in fair value are now recognized in income. As a reference, the Bitcoin price at the end of 2023 was $42,265, and the price at the end of 2024 was $93,354. This resulted in a mark-to-market upward adjustment of $458.7 million for [Technical Difficulty]. Net income for the full year 2024 was $109.4 million or $0.40 per share compared to a net loss of $49.5 million or $0.28 per share for the full year 2023. Full-year 2024 net income includes non-GAAP stock-based compensation expense of $125.2 million. Unrealized loss on marketable equity securities of $69.5 million and depreciation and amortization of $212 million. As a reminder, beginning in the first quarter of 2024, we adjusted our depreciation schedule for mining hardware from a two-year to a three-year schedule based on our evaluation of our own operational history. For the full year 2024, Bitcoin mining revenue totaled $321 million, a 70% increase relative to the full year 2023 Bitcoin mining revenue of $189 million. Bitcoin mining cost of revenue primarily consists of direct production costs of Bitcoin mining operations, including electricity, labor, insurance and other expenses, but excluding depreciation and amortization. Bitcoin mining gross profit for the quarter was $165.5 million, representing a margin of 52% as compared to $163.6 million or a margin of 87% for the full year 2023. Cost to mine, excluding depreciation in the fourth quarter totaled $42,011 per Bitcoin, of which power costs amounted to $33,281 per Bitcoin or 79% of total cost per Bitcoin. Quarter-over-quarter, power costs increased from $0.031 a kilowatt hour to $0.038 a kilowatt-hour as a greater proportion of our power was procured at the Corsicana Facility at spot market rates, which at the times purchased were on average, elevated relative to the fixed rate under PPAs at the Rockdale Facility with proportionally fewer offsetting power credits than in the previous quarter. For the full year 2024, we achieved an all-in cost of power of $0.034 a kilowatt-hour, which remains one of the lowest in the industry. Direct non-power costs, which include direct labor, minor insurance, minor and minor related equipment repairs, land lease and related property taxes, network costs, and other utility expenses totaled $8,730 or 21% per Bitcoin, down from the third quarter of 2024 when direct non-power costs accounted for 25% of total costs. This drop is a result of Riot continuing to achieve economies of scale at our operating facilities. As Riot continues to grow hash rate, we expect to see non-power direct costs as a percentage of total cost per Bitcoin to trend lower. I'd now like to turn the call over to Jason Chung, Riot's EVP and Head of Oper -- and Head of Corporate Development and Strategy to discuss our most recent acquisition. Jason Chung Thanks, Colin. I'm excited to share information on Riot's latest acquisition. This past December, we closed the acquisition of E4A Solutions for $52 million in cash consideration at closing. E4A solutions based in Houston, Texas is a leading provider of consulting, commissioning, and procurement services designed to support electrical project needs for substations, from low voltage to high voltage. E4A employs approximately 50 employees and services power plants, transformers, substation equipment and switchgears for a blue-chip roster of clients, which include FirstEnergy, Hitachi, Hyundai and Toshiba among many others. In 2024, E4A generated $28.2 million in revenue, a 31% increase over 2023 revenue of $21.5 million and $4.6 million in EBITDA, representing margins north of 16%. The acquisition of E4A Solutions offers a number of strategic benefits for Riot and significantly bolsters our engineering business. More specifically, our engineering business, ESS Metron will now have the ability to add higher-margin recurring services revenues to customers. E4A services expertise in maintenance, servicing, training, and repair can now be offered on equipment manufactured by ESS Metron, while the countercyclical profile of the services business relative to ESS Metron's business is also expected to reduce overall revenue volatility in our engineering business going forward. With this acquisition, Riot has now brought in-house expertise in developing, maintaining and servicing medium- and high-voltage substations, which will further derisk infrastructure development and save costs, while also improving our ability to perform on-site maintenance on switchgears and, most importantly, leading to further improvements in operating uptime for our Bitcoin mining business. In 2024, Riot's engineering business generated $38.5 million in revenue, down from $64.3 million in 2023. This reduction in top-line revenue was largely driven by one large manufacturing contract for a governmental entity, which took longer than anticipated to complete due to supply chain constraints during the year, which resulted in decreased receipts of materials and delayed recognition of revenue. The custom electrical products manufactured Riot's engineering business, such as switchgear and power distribution centers are particularly important components in data center development and in power generation and distribution facilities. And there has been a significant increase in demand for these products due to the continued increase in AI/HPC data center development and the continuing -- continually increasing demand for power. With our now expanded engineering business products and services capabilities, Riot is well-positioned to capitalize on this growing demand and alongside the recent acquisition of E4A Solutions has a clear path towards reaching $100 million in revenue in 2025, while also increasing [Technical Difficulty] With that, I'd now like to turn the call back over to Jason Les.